<span class=normal> We are quite far away from making a Wall-E <BR><br><p class=clear>&nbsp;</p>Similarly going back to the Disney story, he did a lot of fairytales for the same reasons where masses connected with the content. His films brought in new experiences to those fairytales and thats what made them great, thats the challenge. Most mythological films seen are usually parody based, where-in it is reduced to comedy that curtail to young children. If you go by the cultural reference, we are quite far away from making a Wall-E, as we are more inclined towards cultural rooted content. For a filmmaker there is a big advantage in doing a mythological film. <BR><BR><br><p class=clear>&nbsp;</p> To immerse a viewer in a movie is the biggest challenge <BR><br><p class=clear>&nbsp;</p>A lot of technicians are not necessarily artists, Tata Elxsi VCL was elected because it is an artist driven studio that is technology proficient, more aesthetical study then the technicalities as the artists define the studio. Technology needs to be treated as a tool, it should never govern what you do and one should be an artist first for technology will follow suit. I think building the universe is the most arduous process in any animated film, as every single element in the frame is a conscious decision. To immerse a viewer in a movie is the biggest challenge. With the film all set to release, the excitement feels like Im about to take bungee jump. As for the future pipeline, we have already written the second edition of the film which will be the continuation of Arjun: The Warrior Prince. </span>